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Klonoa **Empire of Dreams** FAQ/Walkthrough
Version 0.1
Written by Andy Wilson (a.k.a. Andy787)
Contact the author at: Andy78787@hotmail.com
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------------------------------CONTENTS---------------------------------
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1. o LEGAL
2. o WHAT IS KLONOA: EMPIRE OF DREAMS?
3. o STORY: EMPIRE OF DREAMS
4. o MEET THE CHARACTERS AND THE ENEMIES
5. o CONTROLLING KLONOA
6. o ITEMS AND WHAT THEY DO
7. o WALKTHROUGH
a. Ghazzaland: The Fighting City
8. o BEATING THE BOSSES
9. o VERSION HISTORY
10. o CREDITS
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------------------------------1.LEGAL----------------------------------
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This FAQ and all of its contents are Copyright (C) 2001 Andy Wilson. This
FAQ may not be sold, distributed, or reproduced without my concent. This
FAQ can be used on other websites, but I MUST be told before hand AND
approve of such. If you want to use this FAQ on your website please email
me at Andy78787@hotmail.com. If this FAQ is used without permission legal
action may be taken. This FAQ can be used or printed by anyone for
PERSONAL use. All contributions are used with permission and are
Copyright (C) 2001 Andy Wilson and their original owners.
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------------------2.WHAT IS KLONOA: EMPIRE OF DREAMS?------------------
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Klonoa: Empire of Dreams is a video game for Gameboy Advance. It's made
by Namco (you may know them from many of their other titles, such as
Tekken and Soul Calibur) and features their beloved mascot -Klonoa. This
is Klonoa's third game to come over to the United States (The first being
Klonoa: The Door to Phantomile for Playstation, and the second being
Klonoa 2: Lunatea's Veil for Playstation 2), and his first portable
outing. If you've played either of first Klonoas, you should be right at
home here since despite the portable proportions, the gameplay is almost
completely unchanged.
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----------------------3.STORY: EMPIRE OF DREAMS------------------------
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-------------------4.MEET THE CHARACTERS AND ENEMIES-------------------
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--------------------------------Klonoa---------------------------------
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Our hero and main character his aptly titled game, Klonoa is the always
adventurous, always dreaming, cute little....thing...that we know and
love! Now just what kind of _thing_ he is, is another question :) Anyway,
this is the character you're going to be playing as through-out the game,
so get used to his abilities and learn his nuances, because you're going
to need them! As Klonoa would say, let's-a-go!
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---------------------------------Moo-----------------------------------
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These cute little creatures that somewhat resemble a fat rabbit/cat
hybrid are the most common enemy in the game. They waddle around back and
forth, obliviously and slowly, so don't be worried about these critters
catching you off your guard.
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------------------------------Flying Moo-------------------------------
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It probably sounds self-explanitary, but well, these are Moos.... that
fly! Oh, and they're green too. That's basically it. Honest! Oh, and they
fly just as dumb as normal Moos walk, up and down, up and down, up and
down... I think you get it :)
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--------------------------------Spiker---------------------------------
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These guys are indestructible. They're basically just a big, black,
multi-spiked thumb tack :) They can float in place or move in a set
pattern, and are mostly used in the game to aid the game's puzzles by
blocking or adding elements to a puzzle. If you throw a block on a Spiker
it will slowly fall to the ground.
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--------------------------------Teton----------------------------------
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Not really sure why this is considered an enemy (I guess because it has a
face ^_^), but that's what the instruction manual says, so that's where
I'm putting it. Anyway, this thing is basically like a Flying Moo,
floating in place, up and down, up and down, up and down, waiting for you
to take advantage of it. Use a wind bullet on this little guy and he'll
carry you upwards for a few seconds.
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-------------------------5.CONTROLLING KLONOA--------------------------
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-----------------------------The Buttons-------------------------------
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D-Pad: The D-Pad, like most games, is how you control Klonoa's movements.
Press left to have Klonoa run left, right to have Klonoa run right. Up
and Down aren't regularly used, save for climbing up and down ropes,
ladders, and the like.
B Button: Press the B Button to use Klonoa's wind-shot. The wind-shot is
what you use to pick up and throw enemies, boxes and various other
things. The wind-shot also has many other uses.
A Button: Pressing the A Button allows Klonoa to jump. Klonoa can jump
left or right, depending how hard you press the corresponding direction
on the D-Pad.
L Button: Rotate map on the vision select screen.
R Button: Also allows Klonoa to use the wind-shot. Rotate map on vision
select screen.
Start Button: Skip story segments. Display pause menu.
Select Button: Not used.
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--------------------------Advanced Techniques--------------------------
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Double Jump: The most important technique through out the game, you must
learn and master this to be successful. Simply use the wind-shot to grab
an enemy or object. Then press jump, then press jump again while mid-air
are you will be propelled much higher than a normal jump. You can also
perform a two or more double jumps in a row by repeating the process on
another enemy mid-air.
Float: Also very important, Klonoa has the ability to use his huge, over-
sized ears as wings, making him float in mid-air for a few short seconds.
Throw: To throw an enemy, use the wind-shot to grab him, then press which
direction you wish to throw the enemy and the B or R button.
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-----------------------6.ITEMS AND WHAT THEY DO------------------------
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-------------------------------Hearts----------------------------------
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Hearts are your basic platformer health pick-up. Each heart you collect
replenishes one heart one Klonoa's life meter.
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-----------------------------Dream Stones------------------------------
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Dream Stones are Klonoa's version of coins or rings. Each level has a set
number of Dream Stones (most are 30, some have 100). Dream Stones are
used for, other than replay purposes, unlocking secrets (more on that
later).
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-------------------------Dream Stones (Large)--------------------------
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These are basically the same thing as normal Dream Stones, except instead
of one Dream Stone, these are worth five. These look different as well,
they're larger than normal Dream Stones and are blue in color (normal
Dream Stones are green).
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--------------------------------Stars----------------------------------
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Stars are like your key out of each level. By collecting three stars in a
level, you unlock the Moon Door which lets you finish and exit the level.
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--------------------------------1-Ups----------------------------------
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These work just like your 1-Ups of hundreds of other games, you collect a
1-Up and your life count is raised by one. 1-Ups are shaped as gold coins
with Klonoa on them.
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--------------------------------Keys-----------------------------------
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There are two types of keys, expressed as the colors red and blue. Each
key can open a door of the color the key represents. Keys are a very
important part of most levels.
----------------------------7.WALKTHROUGH------------------------------
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--------------------a.Ghazzaland: The Fighting City--------------------
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------------------------------Vision 1-1-------------------------------
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DREAM STONES: 30 ENEMIES: Moo, Flying Moo DIFFICULTY: 1/5
The first level of the game is quite the easy one. Start off by jumping
over the first Moo you see and continue to the right. Jump up the steps
and grab the next Moo you see. Take him to the right a little further and
use him to double jump to the high platform while picking up the two
Dream Stones. Grab the heart if you've taken any damage and continue to
the right. Grab the next Moo you see and use him to jump on the wooden
platform. Collect the three Dream Stones on top of the platform, then go
back under and collect the two you left on the bottom before the another
Moo comes. Go to the right and grab the Flying Moo, use him to jump to
the next platform, grab the large blue Dream Stone and head to the next
area.
Run to the right and hop up the wooden stairs. On the top platform, grab
the Flying Moo to the right and use him to double jump and collect the
three Dream Stones and the first Star. Wait for another Flying Moo to
appear and use him to collect the blue Dream Stone at the end of the
area. Continue to the next area.
Walk down the two platforms and grab the first Moo. Take him to the right
and use him to jump on top of the wooden platform while collecting the
three Dream Stones there. Grab the second star and jump down, continue to
the right. Grab the Flying Moo and use him to get the heart if you need
it. Continue right and grab the next Flying Moo. Use him to jump onto the
wooden platform, then wait for another Flying Moo to appear and use him
to get the three Dream Stones you missed. Get back on the wooden platform
and wait for yet another Flying Moo. Take him to the right, jumping over
the spike pits (don't use the Flying Moo yet, just use Klonoa's normal
jump) while collecting the four Dream Stones. At the end of the platform,
use the Flying Moo to jump on the hill and take the final star of the
level (and a heart if you need it). Run back past the spike pits and
follow the path below the platform to the Moon Door, which is now
unlocked. Congrats, you've beaten the first level of the game!
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------------------------------Vision 1-2-------------------------------
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-------------------------8.BEATING THE BOSSES--------------------------
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--------------------------9.VERSION HISTORY----------------------------
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0.1 - Added all sections. Finished Legal, What Is, Items, Controlling
Klonoa, and Credits sections. Worked on Meet the Characters section.
Finished walkthrough for vision 1-1
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-----------------------------10.CREDITS--------------------------------
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I'd like to thank CJayC for making the incredibly awesome site that is
GameFAQs, that gives me the oportunity of writing this. Namco for making
Klonoa. All my GameFAQs peeps, if for no other reason then giving a shout
out :) And of course, my mad writin' skillz :P
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Fin!
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