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Gran Turismo Concept 2002 Tokyo-Geneva : a quick guide by Ronnie Badger
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Platform - PlayStation2
Game version - PAL (SCES-50858)
Guide Author - RONNIE BADGER (a pseudonym of Paul Wilson)
Email - ronniebadger@yahoo.co.uk
Version 1.3 - last update: 22nd July 2002
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F O R E W O R D
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This is my first FAQ. I suppose I have to start somewhere, and this is
as good a place as any. Some sections of the game are NOT covered in this
guide. I guess that anyone who owns this game already owns GRAN TURISMO 3
(or has, at the very least, played it). In other words, certain assumptions
are being made.
If you have NEVER played GRAN TURISMO 3, I recommend that you buy it
immediately and immerse yourself in it.
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C O N T E N T S
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1 - Contact details
2 - Important Information
3 - LEGAL NOTICE
4 - GRAN TURISMO CONCEPT: the game
a - What is GT Concept?
b - Course Licence mode
c - Course Licence prizes
d - Single Race mode
e - Single Race prizes
f - Cars (default and dream)
5 - Secrets
6 - Credits
7 - Version History
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1 - C O N T A C T d e t a i l s
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If you have any genuine ENQUIRIES about, SUGGESTIONS for or CONTRIBUTIONS
to this QUICK GUIDE, please email: ronniebadger@yahoo.co.uk - include the
words GRAN TURISMO CONCEPT in the subject line to avoid instant deletion
and blocking. Any contributions used will be credited (NAME only - no other
details will be published).
SPAM will be reported and/or deleted. I take no pleasure in getting email
accounts closed down for SPAM violations and I get no pleasure from
receiving SPAM (or other junk) - let's all save ourselves the hassle and be
sensible.
Proof of sending is NOT proof of receipt. Please read the QUICK GUIDE in
full before sending me an email.
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2 - I M P O R T A N T I N F O R M A T I O N A B O U T T H I S G U I D E
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This guide refers to the PAL version of GT Concept (SCES-50850). If there
are any significant differences between this and the US and Japanese
versions, please let me know and I will add them to the guide.
NOTE: This guide will cover COURSE LICENCE and SINGLE RACE modes ONLY.
All other modes of play are not vital to the completion of the game. Please
be aware that this game uses the same control system(s) as GRAN TURISMO 3.
I have avoided discussing STRATEGY in this guide. I leave that up to you.
In addition, this guide will feature NO details on driving techniques or
vehicle settings. You know where to look....
Please visit http://www.cheatcc.com and http://www.gamefaqs.com for all your GRAN
TURISMO FAQ and guide needs. There are some great ones out there!
This guide is intended for PERSONAL use only. You may download and keep a
SINGLE COPY of any version of this guide. You may FREELY (without money or
equlivelant changing hands) distribute this guide provided it remains in
its current form, unedited and with all its headers and copyright notices
intact.
All other rights are reserved.
For entertainment purposes only. NOT to be taken internally.
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3 - L E G A L N O T I C E
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This guide is subject to copyright and any infringement will be acted upon.
Quick Guide Content (c) 2002 Paul Wilson - aka RONNIE BADGER
All manufacturers, cars, brands and associated imagery featured in the game
are trademarks and/or copyrighted materials of their respective owners
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4 - G R A N T U R I S M O C O N C E P T: t h e g a m e
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[a] - W h a t i s G R A N T U R I S M O C O N C E P T?
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GRAN TURISMO CONCEPT is NOT an add-on pack for the much-loved and highly
popular GRAN TURISMO 3. It is a game in its own right. While the scope for
gameplay is much narrower than its illustrious forebear, it is no less
impressive to look at, play or listen to.
It is, essentially, GRAN TURISMO LITE. The one hundred ready-tuned vehicles
span concept cars, rally cars, production models and fantasy racers. While
these cars are beautifully modelled (as expected), there are no graphical
improvements that make them stand out compared to any vehicle represented
in GT3.
There are five principal circuits with all but one being lifted directly
from GT3.
GRAN TURISMO CONCEPT is by no means an essential purchase. There is no
GRAN TURISMO mode, vehicles cannot be bought or sold; nor can they be
transferred to a GT3 game. This is a quick-fix racing game; something to
get the adrenaline going without any of the relative tedium. Once started,
this game will be finished very quickly. My advice is: play it, finish it,
put it on the shelf and only bring it out when you've got some friends
round.
Enjoy it while it lasts; then sit back and wait for GRAN TURISMO 4.
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[b] - C O U R S E L I C E N C E m o d e
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Before entering a race, each course must be opened by gaining a LICENCE.
Each LICENCE consists of a single lap of each course in a predetermined
vehicle. The vehicle being used may not have its settings changed prior
to beginning the LICENCE lap.
Once you have selected the circuit you would like to race on, you will then
have the option to use a PACE CAR. This vehicle will drive in front, and it
may be used to follow the racing line and find the optimum braking points.
Its use is OPTIONAL. No penalty is imposed for using the PACE CAR. It can
be psychologically useful to use the PACE CAR - it acts as an opponent
which can help improve your own performace. Be careful not to crash into
it!
Now it's time to race! Beat the times listed to win a prize and open the
SINGLE RACE mode circuits.
Listed below are the courses used (NB: II refers, in GT tradition, to a
mirror version of a course), the test cars available for use on each
course as well as the GOLD, SILVER and BRONZE qualifying lap times.
To open a course for use in SINGLE RACE mode, the lap must be completed
to at least the BRONZE standard. Finishing a lap in a time greater than
the BRONZE standard means you will have to try again in order to qualify.
COURSE TEST CAR
****** ********
Mid-Field Raceway SL500
Tokyo R246 GT40 LM
Swiss Alps TOYOTA RSC Rally Car
Tahiti Maze Accent Rally Car
Autumn Ring Elise
Mid-Field Raceway II Abt AUDI TT-R
Tokyo R246 II HONDA NSX-R Prototype
Swiss Alps II Focus RS
Tahiti Maze II MITSUBISHI CZ3 Tarmac Rally Car
Autumn Ring II NISSAN GT-R Concept
COURSE GOLD time SILVER time BRONZE time
****** ********* *********** ***********
Mid-Field Raceway 1'27'' 1'30'' 1'37''
Tokyo R246 1'36'' 1'43'' 1'50''
Swiss Alps 1'24'' 1'30'' 1'37''
Tahiti Maze 2'00'' 2'06'' 2'20''
Autumn Ring 1'31'' 1'36'' 1'42''
Mid-Field Raceway II 1'14'' 1'18'' 1'25''
Tokyo R246 II 1'59'' 2'06'' 2'17''
Swiss Alps II 1'31'' 1'37'' 1'45''
Tahiti Maze II 1'57'' 2'07'' 2'23''
Autumn Ring II 1'21'' 1'25'' 1'34''
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[c] - C O U R S E L I C E N C E P R I Z E S
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By meeting certain standards in COURSE LICENCE mode, you will be rewarded
with a new car that you can later use to race.
By gaining the BRONZE or GOLD standard, you win a car. SILVER is a little
different. If you have previously gained BRONZE and improve to acheive
SILVER, there will be no reward except the personal satisfaction of beating
a previous lap time. However, if the SILVER standard is reached at your
first attempt, you will be rewarded with the car that you would have won
had you achieved only the BRONZE standard. If you are lucky enough to get
GOLD at your first attempt, you will earn TWO cars - one for getting GOLD
plus the one that would have been awarded for BRONZE.
In summary, for every course available in COURSE LICENCE mode, there are
TWO cars to be won.
Apart from opening up all the available circuits in SINGLE RACE mode,
completion of COURSE LICENCE mode opens up the POD RACE (see SECRETS
section)
COURSE BONUS CAR (BRONZE) BONUS CAR (GOLD)
****** ****************** ****************
Mid-Field Raceway Pennzoil Zexel GTR ?
Tokyo R246 HCD 6 ?
Swiss Alps Elise Type 72 ?
Tahiti Maze FX 45 ?
Autumn Ring CIEN ?
Mid-Field Raceway II RSC ?
Tokyo R246 II Esso Ultraflo Supra ?
Swiss Alps II Audi TT-R ?
Tahiti Maze II Copen ?
Autumn Ring II Skyline GT-R v-spec ?
These prize cars may be used in SINGLE RACE mode.
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[d] - S I N G L E R A C E m o d e
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Gaining a LICENCE for a track allows it to be used in SINGLE RACE mode. The
aim of the game here is to WIN, WIN, WIN! Winning a race results in a
reward being given - a car for future use.
You will race against a full field of FIVE cars on the MID-FIELD RACEWAY,
TOKYO R246 and AUTUMN RING circuits; and a single opponent on the SWISS
ALPS and TAHITI MAZE circuits.
There are two levels of difficulty available: NORMAL and PROFESSIONAL.
These modes dictate the driving skills of the opposition. NORMAL is
designed for beginners and PROFESSIONAL is for more experienced drivers.
There is a third mode available: see SECRETS section for details.
The length of the race depends on the difficulty chosen. Racing under
NORMAL conditions offers a TWO-lap race. Racing under PROFESSIONAL offers
a THREE-lap race.
Having chosen a level of difficulty, you will be invited to choose a car.
The car you choose dictates what opposition you will face; and you may
only choose cars that have already been unlocked or those that appear by
default. As with all cars in all versions of GRAN TURISMO, you may select
AUTOMATIC or MANUAL transmission.
Different sets of cars appear under several categories. See CARS section
for more details.
One of FIVE circuits may be selected for a SINGLE RACE. A circuit may be
attempted in its reverse form as well as its default form.
It is possible, just before the race begins, to choose DRIVING AIDS to best
suit your driving skills and/or style. NOTE: this option is not available
for DIRT TRACK races. The DRIVINGS AID option allows the
ASM (Active Stability Management) and TCS (Traction Control System) to be
switched ON or OFF:
ASM + TCS = for beginners (easy handling)
TCS only = for intermediate drivers (moderate handling)
NO assist = for expert drivers (maximum speed)
In SINGLE RACE mode, there is no option to qualify for a place on the
starting grid: you will always start the race in last place.
Before the race begins, you will have the opportunity to alter some of
your car's settings.
When you choose to START the race, the countdown begins and battle
commences.
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[e] - S I N G L E R A C E P R I Z E S
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If you win a race, you win a car - it's as simple as that! The car that
you win depends on the chosen level of difficulty. Here's a list of the
cars that you can win in SINGLE RACE mode (N = Normal difficulty; and
P = Professional difficulty):
COURSE (Race Difficulty) BONUS CAR BHP DRIVE-TYPE
************************ ********* *** **********
Mid-Field Raceway (N) Cooper S 160 FF
Mid-Field Raceway (P) Spyker C8 Laviolette 449 *
Tokyo R246 (N) NSX-R * *
Tokyo R246 (P) Honda NSX-R LM Edition * MR
Swiss Alps (N) Focus RS 217 FF
Swiss Alps (P) Solstice 239 FR
Tahiti Maze (N) Mobil 1 NSX 445 MR
Tahiti Maze (P) Ford GT40 499 *
Autumn Ring (N) V6 IMA MID DUALNOTE 391 4WD
Autumn Ring (P) Mitsubishi CZ-3
Tarmac Rally Car 301 4WD
Mid-Field Raceway II (N) Castrol Tom's Supra 464 FR
Mid-Field Raceway II (P) Nissan GT R Concept * *
Tokyo R246 II (N) RS 6 446 4WD
Tokyo R246 II (P) Chrysler Crossfire 214 FR
Swiss Alps II (N) 350Z GT Aero * *
Swiss Alps II (P) Suzuki GSX-R 4 172 MR
Tahiti Maze II (N) Toyota Pod * FF
Tahiti Maze II (P) Mercedes-Benz AMG SL55 469 FR
Autumn Ring II (N) CLIX 300 4WD
Autumn Ring II (P) Volkswagen W12 591 MR
* = details undisclosed
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[f] - C A R S ( D E F A U L T a n d D R E A M )
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There are 54 cars available from the start of the game, with an additional
46 available to unlock. The DEFAULT and DREAM cars (which must be unlocked)
are listed below.
DEFAULT CARS
************
CATEGORY CAR BHP DRIVE-TYPE
******** *** *** **********
NEW CARS Pacific Ford KA 59 FF
NEW CARS Pacific Honda Jazz 84 FF
NEW CARS Pacific Hyundai Coupe 172 FF
NEW CARS Pacific Mazda 6 175 *
NEW CARS Pacific Lexus IS-300 216 FR
NEW CARS Pacific Nissan Primera 201 FF
NEW CARS Pacific Toyota Will VS 187 FF
NEW CARS Pacific Mitsubishi Airtrek Turbo 236 4WD
NEW CARS Pacific Lexus SC-430 276 FR
NEW CARS Pacific Infiniti G35 256 FR
NEW CARS Pacific Nissan Skyline 300 GT 256 FR
NEW CARS Pacific Honda Civic Type-R 212 FF
NEW CARS Pacific Honda Integra Type-R 216 FF
NEW CARS Pacific Mitsubishi Lancer
Evolution VII GT-A 268 4WD
NEW CARS Pacific Honda S2000 246 FR
NEW CARS Pacific Nissan Skyline GT-R M-spec 276 4WD
NEW CARS Pacific Subaru Imprezza WRX
STL Prodrive Style 276 4WD
NEW CARS Pacific Mazda RX-7 Spirit A Type-R 276 FR
NEW CARS Pacific Mazda RX-7 Type-R
Bathurst 276 FR
NEW CARS Pacific Chevrolet Corvette Z06 379 FR
* = details undisclosed
CATEGORY CAR BHP DRIVE-TYPE
******** *** *** **********
NEW CARS Europe Volkswagen Golf GTi 147 FF
NEW CARS Europe Volkswagen Lupo GTi 123 FF
NEW CARS Europe Renault Clio Sport 169 FF
NEW CARS Europe Mercedes-Benz SL 500 301 FR
NEW CARS Europe Lotus Elise 120 MR
NEW CARS Europe Vauxhall VX220 144 MR
NEW CARS Europe Jaguar S-Type R 400 FR
NEW CARS Europe Audi RS 4 375 4WD
NEW CARS Europe Audi RS 6 443 4WD
NEW CARS Europe Aston Martin Vanquish 449 FR
NEW CARS Europe RUF RGT 379 RR
NEW CARS Europe TVR Tuscan Speed Six 359 FR
CATEGORY CAR BHP DRIVE-TYPE
******** *** *** **********
CONCEPT CARS Nissan MM * FF
CONCEPT CARS Dome ZERO 142 MR
CONCEPT CARS Mitsubishi CZ-3 Tarmac * 4WD
CONCEPT CARS Nissan 350 Z * *
CONCEPT CARS ASL Garaiya 201 MR
CONCEPT CARS Mazda RX-8 246 FR
CONCEPT CARS Dodge Viper GTS R Concept 498 FR
CONCEPT CARS Pagani Zonda S 7.3 547 MR
* = details undisclosed
CATEGORY CAR BHP DRIVE-TYPE
******** *** *** **********
RACING CARS Hyundai Accent Rally Car 295 4WD
RACING CARS Mitsubishi Lancer Evolution
VII Rally Car 295 4WD
RACING CARS Subaru Imprezza Rally Car 295 4WD
RACING CARS Peugot 206 Rally Car 299 4WD
RACING CARS Honda Loctite Mugen NSX 473 MR
RACING CARS Honda ARTA NSX 473 MR
RACING CARS Honda RAYBRIG NSX 473 MR
RACING CARS Nissan Pennzoil Nismo GT-R 493 FR
RACING CARS Nissan Calsonic SKyline 453 FR
RACING CARS Nissan Xanavi Hiroto GT=R 453 FR
RACING CARS Toyota AU Cerumo Supra 463 FR
RACING CARS Toyota Castrol Tom's Supra 463 FR
RACING CARS Tickford Falcon XR8 Race Car 599 FR
RACING CARS Chevrolet Corvette C5R 620 FR
DREAM CARS
**********
NOTE: these cars must be unlocked as PRIZE rewards
CATEGORY CAR BHP DRIVE-TYPE
******** *** *** **********
DREAM CARS Honda NSX-R LM Edition * MR
DREAM CARS Mitsubishi CZ-3
Tarmac Rally Car 301 4WD
---------> more DREAM CARS to follow <----------
NOTE: all default and unlocked cars may be used for ROAD races, but choices
will be limited for DIRT TRACK races.
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5 - S E C R E T S
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Listed below are bonuses that can be unlocked, gameplay quirks or
added-value extras. If there are any more, let me know.
ROLLING DEMO
************
Instead of selecting GAME START from the front menu, press TRIANGLE to
start a selection of rolling demos featuring cars from the game. Each
demo ends with an advert for the game before more rolling demos begin.
Return to the front menu by pressing START.
Alternatively, leave the game inactive for a short while to initiate
the demo sequence.
NEW LEVEL OF DIFFICULTY
***********************
In SINGLE RACE mode at the LEVEL SELECTION screen, press L1 and R1 together
to reveal a hidden level of difficulty, ACE LEVEL. Races run for FIVE laps,
and the opposition has the highest ability.
NOTE: If you win all races in SINGLE RACE (Professional) mode, you will be
alerted to this extra feature.
This mode must be activated each time the game is loaded (ie it doesn't
SAVE to a memory card)
(CREDIT: listed at GameFAQs by Davut; and ME from playing the game)
POD RACE
********
No, it has nothing to do with STAR WARS. This race mode (selected from the
GAME STATUS screen) becomes available after completing COURSE LICENCE mode.
This race comprises three laps of an elongated oval, driving the most
ludicrous vehicle ever invented, the Toyota POD and just before the end of
each lap you are obliged to apply the handbrake ans stop for a few seconds.
Failure to do so means RACE OVER! Winning this race earns no reward.
The POD displays its emotions by way of different colour lights at the
front and back of the vehicle: RED means it's angry, BLUE means it's sad,
and ORANGE means it's happy. Your driving skills determine the colour. A
little "tail" wags at the rear of the vehicle. It steers like a cow.
MOVEABLE OBJECTS
****************
During the POD RACE (see above), you can drive over some fluorescent
bollards, watching them scatter across the track.
BIG CASH BONUS
**************
To earn 10,000,000 credits for use in GRAN TURISMO 3, win all races in
SINGLE RACE (Normal) mode
(CREDIT: Official UK PlayStation2 Magazine - August issue)
In addition to getting 10,000,000 credits, you will be awarded a BRONZE
trophy for EVERY licence not yet taken in GRAN TURISMO 3. So, if you (like
me) have previously had a little difficulty getting the SPECIAL LICENCE (or
any licence, for that matter), then worry no more! ALL races in GT mode
will now be available.
(CREDIT: Ben Dwyer - by email)
JAPANESE GRAN TURISMO CONCEPT opening movie
*******************************************
Complete 50% of the game to view this movie in the GAME STATUS screen
ENDING MOVIE
************
Complete 75% of the game to view this movie in the GAME STATUS screen
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6 - C R E D I T S
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Thanks to POLYPHONY DIGITAL for Gran Turismo in all its incarnations -
driving games have never been so absorbing, great-looking and fun!
Thanks to ANDY and MARK for being the best sparring partners
Thanks to GameFAQs for giving and receiving
Thanks to BEN DWYER for providing my first READER CONTRIBUTION
Thanks to OZRIC TENTACLES for not only making the best head music around,
but for providing the soundtrack to this guide: this guide is best
experienced with the OZRIC TENTACLES CD "Curious Corn" playing. Their music
would work so well in the game.
Thanks to TYLER, my cat, who insisted on treading upon the keyboard and
sitting in my lap when I was trying to play the game
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7 - V E R S I O N H I S T O R Y
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1.0 - First-ever FAQ. Did the intro bits and COURSE LICENCE section.
Started CREDITS (getting ahead of myself) and VERSION HISTORY
(surprise, surprise) plus CARS, SECRETS and SINGLE RACE sections
(20th July 2002)
1.1 - Almost completed CARS section; filled out vehicle data elsewhere.
Added further SECRETS and tweaked COURSE LICENCE section
(21st July 2002, early hours)
1.2 - Re-jigged CARS section; added more vehicles to SINGLE RACE PRIZE
section (having won some more races!); included additional SECRETS
and DRIVING AID details in the SINGLE RACE section; also included
extended HEADER details and drank lots of TEA
(22nd July 2002, very early hours)
1.3 Added a couple of missing details; included a USER CONTRIBUTION in
the SECRETS section; slight re-design to vehivle list in SINGLE RACE
PRIZES section; now feeling a bit rough.... :(
(22nd July, early evening)
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Quick Guide Content (C) 2002 Paul Wilson - aka RONNIE BADGER
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