-FAQ info--------------------------- author name=Al Baker | author email=tafsinger1@hotmail.com| version number=1 | date last edited=10/10/2007 | game name=Pokemon Trading Card Game| ------------------------------------ -table of contents-------------- 01. introduction | 02. suggested dueling deck | 03. Grass Club Leader Nikki | 04. Water Club Leader Amy | 05. Lightning Club Leader Isaac| 06. Fighting Club Leader Mitch | 07. Rock Club Leader Gene | 08. Science Club Leader Rick | 09. Psychic Club Leader Murray | 10. Fire Club Leader Ken | -------------------------------- -01. introduction--------------------------------------------------------------- Hi. My name is Al and I will be your guide to destroying the eight Club Leaders| in the Pokemon Trading Card Game. Just make sure you keep up and don't lose | yourself! | -------------------------------------------------------------------------------- -02. suggested dueling deck----------------------------------------------------- The deck that I suggest you start out with is the "Charmander & Friends" deck. | Then, later in the game, you can build your own custom-made deck with the cards| you collected from beating everyone else in the game! | -------------------------------------------------------------------------------- -03. Grass Club Leader Nikki------------------------------------------------- a. In the Club | Grass Club Leader Nikki won't appear in the battle arena until you beat her | lackeys. There are two in the room to the north of the entrance hall and one| in the room to the left. However, they may not use Grass Pokemon - they may | use a variety of Pokemon types. Don't be shocked if that happens. | b. Battling Nikki | Nikki uses Grass-type Pokemon that are weak to Fire-type Pokemon. Some are | weak to Psychic-type Pokemon (those ones use moves that can Poison, so put | "Full Heal"s in your deck). She has a couple of "Venusaur"s that wreak havoc| on your Pokemon. Wipe out her "Bulbasaur" and "Ivysaur" cards, because if | they are on the field long enough, they can evolve into "Venusaur" and doom | you. Fight with "Charizard" by Evolving him from "Charmeleon" and | "Charmander" along with "Magmar" and "Ponyta" and "Rapidash". You might want| to include "Growlithe" and "Arcanine" in your deck as well. Include at least| 20 "Fire Energy" cards to power up your Fire-types. | c. Prizes | Your prizes are the Grass Medal and a couple Booster Packs. | ----------------------------------------------------------------------------- -04. Water Club Leader Amy------------------------------------------------------ a. In the Club | There are two girls that you have to battle at the front of the Club Battle | Room. After you beat those two, you can battle the guy blocking access to Amy, | the big boss of the Water Club. The girl on the left at the front only goes up | to two prize cards. The other girl, other than Amy, goes up to three. The boy | who is blocking Amy battles with four. You may want to enter Lightning Pokemon.| b. Battling Amy | Amy has four "Squirtle", three "Wartortle", and two "Blastoise" (in order of | evolution), with "Blastoise" being the strongest. Its PKMN-Power lets Amy | attach as many "Water Energy" cards as she wants. The only way that (or any) | PKMN-Power can be stopped is by Paralyzing, Confusing, or making her | "Blastoise" fall Asleep, other than KO'ing it. Other than that, you'll be | bombarded by Water Pokemon. Blast through with Lightning Pokemon. (Tip: Use | Grass Pokemon on some of her Pokemon; they may be effective.) Build a deck of | Lightning Pokemon that includes "Pikachu", "Raichu", "Magnemite", "Magneton", | and about 20 "Lightning Energy" cards. | c. Prizes | Your prizes include the Water Medal and a couple Booster Packs. | -------------------------------------------------------------------------------- -end so far----------------- Come back for more updates!| ----------------------------